/*******************************************************************************
 * Copyright (c) 2013 IBM Corp.
 *
 * All rights reserved. This program and the accompanying materials
 * are made available under the terms of the Eclipse Public License v1.0
 * and Eclipse Distribution License v1.0 which accompany this distribution.
 *
 * The Eclipse Public License is available at
 *    http://www.eclipse.org/legal/epl-v10.html
 * and the Eclipse Distribution License is available at
 *   http://www.eclipse.org/org/documents/edl-v10.php.
 *
 * Contributors:
 *    Andrew Banks - initial API and implementation and initial documentation
 *******************************************************************************/

// Only expose a single object name in the global namespace.
// Everything must go through this module. Global Paho.MQTT module
// only has a single public function, client, which returns
// a Paho.MQTT client object given connection details.

/**
 * Send and receive messages using web browsers.
 * <p> 
 * This programming interface lets a JavaScript client application use the MQTT V3.1 or
 * V3.1.1 protocol to connect to an MQTT-supporting messaging server.
 *  
 * The function supported includes:
 * <ol>
 * <li>Connecting to and disconnecting from a server. The server is identified by its host name and port number. 
 * <li>Specifying options that relate to the communications link with the server, 
 * for example the frequency of keep-alive heartbeats, and whether SSL/TLS is required.
 * <li>Subscribing to and receiving messages from MQTT Topics.
 * <li>Publishing messages to MQTT Topics.
 * </ol>
 * <p>
 * The API consists of two main objects:
 * <dl>
 * <dt><b>{@link Paho.MQTT.Client}</b></dt>
 * <dd>This contains methods that provide the functionality of the API,
 * including provision of callbacks that notify the application when a message
 * arrives from or is delivered to the messaging server,
 * or when the status of its connection to the messaging server changes.</dd>
 * <dt><b>{@link Paho.MQTT.Message}</b></dt>
 * <dd>This encapsulates the payload of the message along with various attributes
 * associated with its delivery, in particular the destination to which it has
 * been (or is about to be) sent.</dd>
 * </dl> 
 * <p>
 * The programming interface validates parameters passed to it, and will throw
 * an Error containing an error message intended for developer use, if it detects
 * an error with any parameter.
 * <p>
 * Example:
 * 
 * <code><pre>
client = new Paho.MQTT.Client(location.hostname, Number(location.port), "clientId");
client.onConnectionLost = onConnectionLost;
client.onMessageArrived = onMessageArrived;
client.connect({onSuccess:onConnect});

function onConnect() {
  // Once a connection has been made, make a subscription and send a message.
  console.log("onConnect");
  client.subscribe("/World");
  message = new Paho.MQTT.Message("Hello");
  message.destinationName = "/World";
  client.send(message); 
};
function onConnectionLost(responseObject) {
  if (responseObject.errorCode !== 0)
	console.log("onConnectionLost:"+responseObject.errorMessage);
};
function onMessageArrived(message) {
  console.log("onMessageArrived:"+message.payloadString);
  client.disconnect(); 
};	
 * </pre></code>
 * @namespace Paho.MQTT 
 */

if (typeof Paho === "undefined") {
  Paho = {};
}

Paho.MQTT = (function (global) {
  // Private variables below, these are only visible inside the function closure
  // which is used to define the module.

  var version = "@VERSION@";
  var buildLevel = "@BUILDLEVEL@";

  /**
   * Unique message type identifiers, with associated
   * associated integer values.
   * @private
   */
  var MESSAGE_TYPE = {
    CONNECT: 1,
    CONNACK: 2,
    PUBLISH: 3,
    PUBACK: 4,
    PUBREC: 5,
    PUBREL: 6,
    PUBCOMP: 7,
    SUBSCRIBE: 8,
    SUBACK: 9,
    UNSUBSCRIBE: 10,
    UNSUBACK: 11,
    PINGREQ: 12,
    PINGRESP: 13,
    DISCONNECT: 14,
  };

  // Collection of utility methods used to simplify module code
  // and promote the DRY pattern.

  /**
   * Validate an object's parameter names to ensure they
   * match a list of expected variables name for this option
   * type. Used to ensure option object passed into the API don't
   * contain erroneous parameters.
   * @param {Object} obj - User options object
   * @param {Object} keys - valid keys and types that may exist in obj.
   * @throws {Error} Invalid option parameter found.
   * @private
   */
  var validate = function (obj, keys) {
    for (var key in obj) {
      if (obj.hasOwnProperty(key)) {
        if (keys.hasOwnProperty(key)) {
          if (typeof obj[key] !== keys[key])
            throw new Error(format(ERROR.INVALID_TYPE, [typeof obj[key], key]));
        } else {
          var errorStr = "Unknown property, " + key + ". Valid properties are:";
          for (var key in keys)
            if (keys.hasOwnProperty(key)) errorStr = errorStr + " " + key;
          throw new Error(errorStr);
        }
      }
    }
  };

  /**
   * Return a new function which runs the user function bound
   * to a fixed scope.
   * @param {function} User function
   * @param {object} Function scope
   * @return {function} User function bound to another scope
   * @private
   */
  var scope = function (f, scope) {
    return function () {
      return f.apply(scope, arguments);
    };
  };

  /**
   * Unique message type identifiers, with associated
   * associated integer values.
   * @private
   */
  var ERROR = {
    OK: { code: 0, text: "AMQJSC0000I OK." },
    CONNECT_TIMEOUT: { code: 1, text: "AMQJSC0001E Connect timed out." },
    SUBSCRIBE_TIMEOUT: { code: 2, text: "AMQJS0002E Subscribe timed out." },
    UNSUBSCRIBE_TIMEOUT: { code: 3, text: "AMQJS0003E Unsubscribe timed out." },
    PING_TIMEOUT: { code: 4, text: "AMQJS0004E Ping timed out." },
    INTERNAL_ERROR: {
      code: 5,
      text: "AMQJS0005E Internal error. Error Message: {0}, Stack trace: {1}",
    },
    CONNACK_RETURNCODE: {
      code: 6,
      text: "AMQJS0006E Bad Connack return code:{0} {1}.",
    },
    SOCKET_ERROR: { code: 7, text: "AMQJS0007E Socket error:{0}." },
    SOCKET_CLOSE: { code: 8, text: "AMQJS0008I Socket closed." },
    MALFORMED_UTF: {
      code: 9,
      text: "AMQJS0009E Malformed UTF data:{0} {1} {2}.",
    },
    UNSUPPORTED: {
      code: 10,
      text: "AMQJS0010E {0} is not supported by this browser.",
    },
    INVALID_STATE: { code: 11, text: "AMQJS0011E Invalid state {0}." },
    INVALID_TYPE: { code: 12, text: "AMQJS0012E Invalid type {0} for {1}." },
    INVALID_ARGUMENT: {
      code: 13,
      text: "AMQJS0013E Invalid argument {0} for {1}.",
    },
    UNSUPPORTED_OPERATION: {
      code: 14,
      text: "AMQJS0014E Unsupported operation.",
    },
    INVALID_STORED_DATA: {
      code: 15,
      text: "AMQJS0015E Invalid data in local storage key={0} value={1}.",
    },
    INVALID_MQTT_MESSAGE_TYPE: {
      code: 16,
      text: "AMQJS0016E Invalid MQTT message type {0}.",
    },
    MALFORMED_UNICODE: {
      code: 17,
      text: "AMQJS0017E Malformed Unicode string:{0} {1}.",
    },
  };

  /** CONNACK RC Meaning. */
  var CONNACK_RC = {
    0: "Connection Accepted",
    1: "Connection Refused: unacceptable protocol version",
    2: "Connection Refused: identifier rejected",
    3: "Connection Refused: server unavailable",
    4: "Connection Refused: bad user name or password",
    5: "Connection Refused: not authorized",
  };

  /**
   * Format an error message text.
   * @private
   * @param {error} ERROR.KEY value above.
   * @param {substitutions} [array] substituted into the text.
   * @return the text with the substitutions made.
   */
  var format = function (error, substitutions) {
    var text = error.text;
    if (substitutions) {
      var field, start;
      for (var i = 0; i < substitutions.length; i++) {
        field = "{" + i + "}";
        start = text.indexOf(field);
        if (start > 0) {
          var part1 = text.substring(0, start);
          var part2 = text.substring(start + field.length);
          text = part1 + substitutions[i] + part2;
        }
      }
    }
    return text;
  };

  //MQTT protocol and version          6    M    Q    I    s    d    p    3
  var MqttProtoIdentifierv3 = [
    0x00, 0x06, 0x4d, 0x51, 0x49, 0x73, 0x64, 0x70, 0x03,
  ];
  //MQTT proto/version for 311         4    M    Q    T    T    4
  var MqttProtoIdentifierv4 = [0x00, 0x04, 0x4d, 0x51, 0x54, 0x54, 0x04];

  /**
   * Construct an MQTT wire protocol message.
   * @param type MQTT packet type.
   * @param options optional wire message attributes.
   *
   * Optional properties
   *
   * messageIdentifier: message ID in the range [0..65535]
   * payloadMessage:	Application Message - PUBLISH only
   * connectStrings:	array of 0 or more Strings to be put into the CONNECT payload
   * topics:			array of strings (SUBSCRIBE, UNSUBSCRIBE)
   * requestQoS:		array of QoS values [0..2]
   *
   * "Flag" properties
   * cleanSession:	true if present / false if absent (CONNECT)
   * willMessage:  	true if present / false if absent (CONNECT)
   * isRetained:		true if present / false if absent (CONNECT)
   * userName:		true if present / false if absent (CONNECT)
   * password:		true if present / false if absent (CONNECT)
   * keepAliveInterval:	integer [0..65535]  (CONNECT)
   *
   * @private
   * @ignore
   */
  var WireMessage = function (type, options) {
    this.type = type;
    for (var name in options) {
      if (options.hasOwnProperty(name)) {
        this[name] = options[name];
      }
    }
  };

  WireMessage.prototype.encode = function () {
    // Compute the first byte of the fixed header
    var first = (this.type & 0x0f) << 4;

    /*
     * Now calculate the length of the variable header + payload by adding up the lengths
     * of all the component parts
     */

    var remLength = 0;
    var topicStrLength = new Array();
    var destinationNameLength = 0;

    // if the message contains a messageIdentifier then we need two bytes for that
    if (this.messageIdentifier != undefined) remLength += 2;

    switch (this.type) {
      // If this a Connect then we need to include 12 bytes for its header
      case MESSAGE_TYPE.CONNECT:
        switch (this.mqttVersion) {
          case 3:
            remLength += MqttProtoIdentifierv3.length + 3;
            break;
          case 4:
            remLength += MqttProtoIdentifierv4.length + 3;
            break;
        }

        remLength += UTF8Length(this.clientId) + 2;
        if (this.willMessage != undefined) {
          remLength += UTF8Length(this.willMessage.destinationName) + 2;
          // Will message is always a string, sent as UTF-8 characters with a preceding length.
          var willMessagePayloadBytes = this.willMessage.payloadBytes;
          if (!(willMessagePayloadBytes instanceof Uint8Array))
            willMessagePayloadBytes = new Uint8Array(payloadBytes);
          remLength += willMessagePayloadBytes.byteLength + 2;
        }
        if (this.userName != undefined)
          remLength += UTF8Length(this.userName) + 2;
        if (this.password != undefined)
          remLength += UTF8Length(this.password) + 2;
        break;

      // Subscribe, Unsubscribe can both contain topic strings
      case MESSAGE_TYPE.SUBSCRIBE:
        first |= 0x02; // Qos = 1;
        for (var i = 0; i < this.topics.length; i++) {
          topicStrLength[i] = UTF8Length(this.topics[i]);
          remLength += topicStrLength[i] + 2;
        }
        remLength += this.requestedQos.length; // 1 byte for each topic's Qos
        // QoS on Subscribe only
        break;

      case MESSAGE_TYPE.UNSUBSCRIBE:
        first |= 0x02; // Qos = 1;
        for (var i = 0; i < this.topics.length; i++) {
          topicStrLength[i] = UTF8Length(this.topics[i]);
          remLength += topicStrLength[i] + 2;
        }
        break;

      case MESSAGE_TYPE.PUBREL:
        first |= 0x02; // Qos = 1;
        break;

      case MESSAGE_TYPE.PUBLISH:
        if (this.payloadMessage.duplicate) first |= 0x08;
        first = first |= this.payloadMessage.qos << 1;
        if (this.payloadMessage.retained) first |= 0x01;
        destinationNameLength = UTF8Length(this.payloadMessage.destinationName);
        remLength += destinationNameLength + 2;
        var payloadBytes = this.payloadMessage.payloadBytes;
        remLength += payloadBytes.byteLength;
        if (payloadBytes instanceof ArrayBuffer)
          payloadBytes = new Uint8Array(payloadBytes);
        else if (!(payloadBytes instanceof Uint8Array))
          payloadBytes = new Uint8Array(payloadBytes.buffer);
        break;

      case MESSAGE_TYPE.DISCONNECT:
        break;

      default:
    }

    // Now we can allocate a buffer for the message

    var mbi = encodeMBI(remLength); // Convert the length to MQTT MBI format
    var pos = mbi.length + 1; // Offset of start of variable header
    var buffer = new ArrayBuffer(remLength + pos);
    var byteStream = new Uint8Array(buffer); // view it as a sequence of bytes

    //Write the fixed header into the buffer
    byteStream[0] = first;
    byteStream.set(mbi, 1);

    // If this is a PUBLISH then the variable header starts with a topic
    if (this.type == MESSAGE_TYPE.PUBLISH)
      pos = writeString(
        this.payloadMessage.destinationName,
        destinationNameLength,
        byteStream,
        pos
      );
    // If this is a CONNECT then the variable header contains the protocol name/version, flags and keepalive time
    else if (this.type == MESSAGE_TYPE.CONNECT) {
      switch (this.mqttVersion) {
        case 3:
          byteStream.set(MqttProtoIdentifierv3, pos);
          pos += MqttProtoIdentifierv3.length;
          break;
        case 4:
          byteStream.set(MqttProtoIdentifierv4, pos);
          pos += MqttProtoIdentifierv4.length;
          break;
      }
      var connectFlags = 0;
      if (this.cleanSession) connectFlags = 0x02;
      if (this.willMessage != undefined) {
        connectFlags |= 0x04;
        connectFlags |= this.willMessage.qos << 3;
        if (this.willMessage.retained) {
          connectFlags |= 0x20;
        }
      }
      if (this.userName != undefined) connectFlags |= 0x80;
      if (this.password != undefined) connectFlags |= 0x40;
      byteStream[pos++] = connectFlags;
      pos = writeUint16(this.keepAliveInterval, byteStream, pos);
    }

    // Output the messageIdentifier - if there is one
    if (this.messageIdentifier != undefined)
      pos = writeUint16(this.messageIdentifier, byteStream, pos);

    switch (this.type) {
      case MESSAGE_TYPE.CONNECT:
        pos = writeString(
          this.clientId,
          UTF8Length(this.clientId),
          byteStream,
          pos
        );
        if (this.willMessage != undefined) {
          pos = writeString(
            this.willMessage.destinationName,
            UTF8Length(this.willMessage.destinationName),
            byteStream,
            pos
          );
          pos = writeUint16(
            willMessagePayloadBytes.byteLength,
            byteStream,
            pos
          );
          byteStream.set(willMessagePayloadBytes, pos);
          pos += willMessagePayloadBytes.byteLength;
        }
        if (this.userName != undefined)
          pos = writeString(
            this.userName,
            UTF8Length(this.userName),
            byteStream,
            pos
          );
        if (this.password != undefined)
          pos = writeString(
            this.password,
            UTF8Length(this.password),
            byteStream,
            pos
          );
        break;

      case MESSAGE_TYPE.PUBLISH:
        // PUBLISH has a text or binary payload, if text do not add a 2 byte length field, just the UTF characters.
        byteStream.set(payloadBytes, pos);

        break;

      //    	    case MESSAGE_TYPE.PUBREC:
      //    	    case MESSAGE_TYPE.PUBREL:
      //    	    case MESSAGE_TYPE.PUBCOMP:
      //    	    	break;

      case MESSAGE_TYPE.SUBSCRIBE:
        // SUBSCRIBE has a list of topic strings and request QoS
        for (var i = 0; i < this.topics.length; i++) {
          pos = writeString(this.topics[i], topicStrLength[i], byteStream, pos);
          byteStream[pos++] = this.requestedQos[i];
        }
        break;

      case MESSAGE_TYPE.UNSUBSCRIBE:
        // UNSUBSCRIBE has a list of topic strings
        for (var i = 0; i < this.topics.length; i++)
          pos = writeString(this.topics[i], topicStrLength[i], byteStream, pos);
        break;

      default:
      // Do nothing.
    }

    return buffer;
  };

  function decodeMessage(input, pos) {
    var startingPos = pos;
    var first = input[pos];
    var type = first >> 4;
    var messageInfo = (first &= 0x0f);
    pos += 1;

    // Decode the remaining length (MBI format)

    var digit;
    var remLength = 0;
    var multiplier = 1;
    do {
      if (pos == input.length) {
        return [null, startingPos];
      }
      digit = input[pos++];
      remLength += (digit & 0x7f) * multiplier;
      multiplier *= 128;
    } while ((digit & 0x80) != 0);

    var endPos = pos + remLength;
    if (endPos > input.length) {
      return [null, startingPos];
    }

    var wireMessage = new WireMessage(type);
    switch (type) {
      case MESSAGE_TYPE.CONNACK:
        var connectAcknowledgeFlags = input[pos++];
        if (connectAcknowledgeFlags & 0x01) wireMessage.sessionPresent = true;
        wireMessage.returnCode = input[pos++];
        break;

      case MESSAGE_TYPE.PUBLISH:
        var qos = (messageInfo >> 1) & 0x03;

        var len = readUint16(input, pos);
        pos += 2;
        var topicName = parseUTF8(input, pos, len);
        pos += len;
        // If QoS 1 or 2 there will be a messageIdentifier
        if (qos > 0) {
          wireMessage.messageIdentifier = readUint16(input, pos);
          pos += 2;
        }

        var message = new Paho.MQTT.Message(input.subarray(pos, endPos));
        if ((messageInfo & 0x01) == 0x01) message.retained = true;
        if ((messageInfo & 0x08) == 0x08) message.duplicate = true;
        message.qos = qos;
        message.destinationName = topicName;
        wireMessage.payloadMessage = message;
        break;

      case MESSAGE_TYPE.PUBACK:
      case MESSAGE_TYPE.PUBREC:
      case MESSAGE_TYPE.PUBREL:
      case MESSAGE_TYPE.PUBCOMP:
      case MESSAGE_TYPE.UNSUBACK:
        wireMessage.messageIdentifier = readUint16(input, pos);
        break;

      case MESSAGE_TYPE.SUBACK:
        wireMessage.messageIdentifier = readUint16(input, pos);
        pos += 2;
        wireMessage.returnCode = input.subarray(pos, endPos);
        break;

      default:
    }

    return [wireMessage, endPos];
  }

  function writeUint16(input, buffer, offset) {
    buffer[offset++] = input >> 8; //MSB
    buffer[offset++] = input % 256; //LSB
    return offset;
  }

  function writeString(input, utf8Length, buffer, offset) {
    offset = writeUint16(utf8Length, buffer, offset);
    stringToUTF8(input, buffer, offset);
    return offset + utf8Length;
  }

  function readUint16(buffer, offset) {
    return 256 * buffer[offset] + buffer[offset + 1];
  }

  /**
   * Encodes an MQTT Multi-Byte Integer
   * @private
   */
  function encodeMBI(number) {
    var output = new Array(1);
    var numBytes = 0;

    do {
      var digit = number % 128;
      number = number >> 7;
      if (number > 0) {
        digit |= 0x80;
      }
      output[numBytes++] = digit;
    } while (number > 0 && numBytes < 4);

    return output;
  }

  /**
   * Takes a String and calculates its length in bytes when encoded in UTF8.
   * @private
   */
  function UTF8Length(input) {
    var output = 0;
    for (var i = 0; i < input.length; i++) {
      var charCode = input.charCodeAt(i);
      if (charCode > 0x7ff) {
        // Surrogate pair means its a 4 byte character
        if (0xd800 <= charCode && charCode <= 0xdbff) {
          i++;
          output++;
        }
        output += 3;
      } else if (charCode > 0x7f) output += 2;
      else output++;
    }
    return output;
  }

  /**
   * Takes a String and writes it into an array as UTF8 encoded bytes.
   * @private
   */
  function stringToUTF8(input, output, start) {
    var pos = start;
    for (var i = 0; i < input.length; i++) {
      var charCode = input.charCodeAt(i);

      // Check for a surrogate pair.
      if (0xd800 <= charCode && charCode <= 0xdbff) {
        var lowCharCode = input.charCodeAt(++i);
        if (isNaN(lowCharCode)) {
          throw new Error(
            format(ERROR.MALFORMED_UNICODE, [charCode, lowCharCode])
          );
        }
        charCode =
          ((charCode - 0xd800) << 10) + (lowCharCode - 0xdc00) + 0x10000;
      }

      if (charCode <= 0x7f) {
        output[pos++] = charCode;
      } else if (charCode <= 0x7ff) {
        output[pos++] = ((charCode >> 6) & 0x1f) | 0xc0;
        output[pos++] = (charCode & 0x3f) | 0x80;
      } else if (charCode <= 0xffff) {
        output[pos++] = ((charCode >> 12) & 0x0f) | 0xe0;
        output[pos++] = ((charCode >> 6) & 0x3f) | 0x80;
        output[pos++] = (charCode & 0x3f) | 0x80;
      } else {
        output[pos++] = ((charCode >> 18) & 0x07) | 0xf0;
        output[pos++] = ((charCode >> 12) & 0x3f) | 0x80;
        output[pos++] = ((charCode >> 6) & 0x3f) | 0x80;
        output[pos++] = (charCode & 0x3f) | 0x80;
      }
    }
    return output;
  }

  function parseUTF8(input, offset, length) {
    var output = "";
    var utf16;
    var pos = offset;

    while (pos < offset + length) {
      var byte1 = input[pos++];
      if (byte1 < 128) utf16 = byte1;
      else {
        var byte2 = input[pos++] - 128;
        if (byte2 < 0)
          throw new Error(
            format(ERROR.MALFORMED_UTF, [
              byte1.toString(16),
              byte2.toString(16),
              "",
            ])
          );
        if (byte1 < 0xe0)
          // 2 byte character
          utf16 = 64 * (byte1 - 0xc0) + byte2;
        else {
          var byte3 = input[pos++] - 128;
          if (byte3 < 0)
            throw new Error(
              format(ERROR.MALFORMED_UTF, [
                byte1.toString(16),
                byte2.toString(16),
                byte3.toString(16),
              ])
            );
          if (byte1 < 0xf0)
            // 3 byte character
            utf16 = 4096 * (byte1 - 0xe0) + 64 * byte2 + byte3;
          else {
            var byte4 = input[pos++] - 128;
            if (byte4 < 0)
              throw new Error(
                format(ERROR.MALFORMED_UTF, [
                  byte1.toString(16),
                  byte2.toString(16),
                  byte3.toString(16),
                  byte4.toString(16),
                ])
              );
            if (byte1 < 0xf8)
              // 4 byte character
              utf16 =
                262144 * (byte1 - 0xf0) + 4096 * byte2 + 64 * byte3 + byte4;
            // longer encodings are not supported
            else
              throw new Error(
                format(ERROR.MALFORMED_UTF, [
                  byte1.toString(16),
                  byte2.toString(16),
                  byte3.toString(16),
                  byte4.toString(16),
                ])
              );
          }
        }
      }

      if (utf16 > 0xffff) {
        // 4 byte character - express as a surrogate pair
        utf16 -= 0x10000;
        output += String.fromCharCode(0xd800 + (utf16 >> 10)); // lead character
        utf16 = 0xdc00 + (utf16 & 0x3ff); // trail character
      }
      output += String.fromCharCode(utf16);
    }
    return output;
  }

  /**
   * Repeat keepalive requests, monitor responses.
   * @ignore
   */
  var Pinger = function (client, window, keepAliveInterval) {
    this._client = client;
    this._window = window;
    this._keepAliveInterval = keepAliveInterval * 1000;
    this.isReset = false;

    var pingReq = new WireMessage(MESSAGE_TYPE.PINGREQ).encode();

    var doTimeout = function (pinger) {
      return function () {
        return doPing.apply(pinger);
      };
    };

    /** @ignore */
    var doPing = function () {
      if (!this.isReset) {
        this._client._trace("Pinger.doPing", "Timed out");
        this._client._disconnected(
          ERROR.PING_TIMEOUT.code,
          format(ERROR.PING_TIMEOUT)
        );
      } else {
        this.isReset = false;
        this._client._trace("Pinger.doPing", "send PINGREQ");
        this._client.socket.send(pingReq);
        this.timeout = this._window.setTimeout(
          doTimeout(this),
          this._keepAliveInterval
        );
      }
    };

    this.reset = function () {
      this.isReset = true;
      this._window.clearTimeout(this.timeout);
      if (this._keepAliveInterval > 0)
        this.timeout = setTimeout(doTimeout(this), this._keepAliveInterval);
    };

    this.cancel = function () {
      this._window.clearTimeout(this.timeout);
    };
  };

  /**
   * Monitor request completion.
   * @ignore
   */
  var Timeout = function (client, window, timeoutSeconds, action, args) {
    this._window = window;
    if (!timeoutSeconds) timeoutSeconds = 30;

    var doTimeout = function (action, client, args) {
      return function () {
        return action.apply(client, args);
      };
    };
    this.timeout = setTimeout(
      doTimeout(action, client, args),
      timeoutSeconds * 1000
    );

    this.cancel = function () {
      this._window.clearTimeout(this.timeout);
    };
  };

  /*
   * Internal implementation of the Websockets MQTT V3.1 client.
   *
   * @name Paho.MQTT.ClientImpl @constructor
   * @param {String} host the DNS nameof the webSocket host.
   * @param {Number} port the port number for that host.
   * @param {String} clientId the MQ client identifier.
   */
  var ClientImpl = function (uri, host, port, path, clientId) {
    // Check dependencies are satisfied in this browser.
    if (!("WebSocket" in global && global["WebSocket"] !== null)) {
      throw new Error(format(ERROR.UNSUPPORTED, ["WebSocket"]));
    }
    if (!("localStorage" in global && global["localStorage"] !== null)) {
      throw new Error(format(ERROR.UNSUPPORTED, ["localStorage"]));
    }
    if (!("ArrayBuffer" in global && global["ArrayBuffer"] !== null)) {
      throw new Error(format(ERROR.UNSUPPORTED, ["ArrayBuffer"]));
    }
    this._trace("Paho.MQTT.Client", uri, host, port, path, clientId);

    this.host = host;
    this.port = port;
    this.path = path;
    this.uri = uri;
    this.clientId = clientId;

    // Local storagekeys are qualified with the following string.
    // The conditional inclusion of path in the key is for backward
    // compatibility to when the path was not configurable and assumed to
    // be /mqtt
    this._localKey =
      host +
      ":" +
      port +
      (path != "/mqtt" ? ":" + path : "") +
      ":" +
      clientId +
      ":";

    // Create private instance-only message queue
    // Internal queue of messages to be sent, in sending order.
    this._msg_queue = [];

    // Messages we have sent and are expecting a response for, indexed by their respective message ids.
    this._sentMessages = {};

    // Messages we have received and acknowleged and are expecting a confirm message for
    // indexed by their respective message ids.
    this._receivedMessages = {};

    // Internal list of callbacks to be executed when messages
    // have been successfully sent over web socket, e.g. disconnect
    // when it doesn't have to wait for ACK, just message is dispatched.
    this._notify_msg_sent = {};

    // Unique identifier for SEND messages, incrementing
    // counter as messages are sent.
    this._message_identifier = 1;

    // Used to determine the transmission sequence of stored sent messages.
    this._sequence = 0;

    // Load the local state, if any, from the saved version, only restore state relevant to this client.
    for (var key in localStorage)
      if (
        key.indexOf("Sent:" + this._localKey) == 0 ||
        key.indexOf("Received:" + this._localKey) == 0
      )
        this.restore(key);
  };

  // Messaging Client public instance members.
  ClientImpl.prototype.host;
  ClientImpl.prototype.port;
  ClientImpl.prototype.path;
  ClientImpl.prototype.uri;
  ClientImpl.prototype.clientId;

  // Messaging Client private instance members.
  ClientImpl.prototype.socket;
  /* true once we have received an acknowledgement to a CONNECT packet. */
  ClientImpl.prototype.connected = false;
  /* The largest message identifier allowed, may not be larger than 2**16 but
   * if set smaller reduces the maximum number of outbound messages allowed.
   */
  ClientImpl.prototype.maxMessageIdentifier = 65536;
  ClientImpl.prototype.connectOptions;
  ClientImpl.prototype.hostIndex;
  ClientImpl.prototype.onConnectionLost;
  ClientImpl.prototype.onMessageDelivered;
  ClientImpl.prototype.onMessageArrived;
  ClientImpl.prototype.traceFunction;
  ClientImpl.prototype._msg_queue = null;
  ClientImpl.prototype._connectTimeout;
  /* The sendPinger monitors how long we allow before we send data to prove to the server that we are alive. */
  ClientImpl.prototype.sendPinger = null;
  /* The receivePinger monitors how long we allow before we require evidence that the server is alive. */
  ClientImpl.prototype.receivePinger = null;

  ClientImpl.prototype.receiveBuffer = null;

  ClientImpl.prototype._traceBuffer = null;
  ClientImpl.prototype._MAX_TRACE_ENTRIES = 100;

  ClientImpl.prototype.connect = function (connectOptions) {
    var connectOptionsMasked = this._traceMask(connectOptions, "password");
    this._trace(
      "Client.connect",
      connectOptionsMasked,
      this.socket,
      this.connected
    );

    if (this.connected)
      throw new Error(format(ERROR.INVALID_STATE, ["already connected"]));
    if (this.socket)
      throw new Error(format(ERROR.INVALID_STATE, ["already connected"]));

    this.connectOptions = connectOptions;

    if (connectOptions.uris) {
      this.hostIndex = 0;
      this._doConnect(connectOptions.uris[0]);
    } else {
      this._doConnect(this.uri);
    }
  };

  ClientImpl.prototype.subscribe = function (filter, subscribeOptions) {
    this._trace("Client.subscribe", filter, subscribeOptions);

    if (!this.connected)
      throw new Error(format(ERROR.INVALID_STATE, ["not connected"]));

    var wireMessage = new WireMessage(MESSAGE_TYPE.SUBSCRIBE);
    wireMessage.topics = [filter];
    if (subscribeOptions.qos != undefined)
      wireMessage.requestedQos = [subscribeOptions.qos];
    else wireMessage.requestedQos = [0];

    if (subscribeOptions.onSuccess) {
      wireMessage.onSuccess = function (grantedQos) {
        subscribeOptions.onSuccess({
          invocationContext: subscribeOptions.invocationContext,
          grantedQos: grantedQos,
        });
      };
    }

    if (subscribeOptions.onFailure) {
      wireMessage.onFailure = function (errorCode) {
        subscribeOptions.onFailure({
          invocationContext: subscribeOptions.invocationContext,
          errorCode: errorCode,
        });
      };
    }

    if (subscribeOptions.timeout) {
      wireMessage.timeOut = new Timeout(
        this,
        window,
        subscribeOptions.timeout,
        subscribeOptions.onFailure,
        [
          {
            invocationContext: subscribeOptions.invocationContext,
            errorCode: ERROR.SUBSCRIBE_TIMEOUT.code,
            errorMessage: format(ERROR.SUBSCRIBE_TIMEOUT),
          },
        ]
      );
    }

    // All subscriptions return a SUBACK.
    this._requires_ack(wireMessage);
    this._schedule_message(wireMessage);
  };

  /** @ignore */
  ClientImpl.prototype.unsubscribe = function (filter, unsubscribeOptions) {
    this._trace("Client.unsubscribe", filter, unsubscribeOptions);

    if (!this.connected)
      throw new Error(format(ERROR.INVALID_STATE, ["not connected"]));

    var wireMessage = new WireMessage(MESSAGE_TYPE.UNSUBSCRIBE);
    wireMessage.topics = [filter];

    if (unsubscribeOptions.onSuccess) {
      wireMessage.callback = function () {
        unsubscribeOptions.onSuccess({
          invocationContext: unsubscribeOptions.invocationContext,
        });
      };
    }
    if (unsubscribeOptions.timeout) {
      wireMessage.timeOut = new Timeout(
        this,
        window,
        unsubscribeOptions.timeout,
        unsubscribeOptions.onFailure,
        [
          {
            invocationContext: unsubscribeOptions.invocationContext,
            errorCode: ERROR.UNSUBSCRIBE_TIMEOUT.code,
            errorMessage: format(ERROR.UNSUBSCRIBE_TIMEOUT),
          },
        ]
      );
    }

    // All unsubscribes return a SUBACK.
    this._requires_ack(wireMessage);
    this._schedule_message(wireMessage);
  };

  ClientImpl.prototype.send = function (message) {
    this._trace("Client.send", message);

    if (!this.connected)
      throw new Error(format(ERROR.INVALID_STATE, ["not connected"]));

    wireMessage = new WireMessage(MESSAGE_TYPE.PUBLISH);
    wireMessage.payloadMessage = message;

    if (message.qos > 0) this._requires_ack(wireMessage);
    else if (this.onMessageDelivered)
      this._notify_msg_sent[wireMessage] = this.onMessageDelivered(
        wireMessage.payloadMessage
      );
    this._schedule_message(wireMessage);
  };

  ClientImpl.prototype.disconnect = function () {
    this._trace("Client.disconnect");

    if (!this.socket)
      throw new Error(
        format(ERROR.INVALID_STATE, ["not connecting or connected"])
      );

    wireMessage = new WireMessage(MESSAGE_TYPE.DISCONNECT);

    // Run the disconnected call back as soon as the message has been sent,
    // in case of a failure later on in the disconnect processing.
    // as a consequence, the _disconected call back may be run several times.
    this._notify_msg_sent[wireMessage] = scope(this._disconnected, this);

    this._schedule_message(wireMessage);
  };

  ClientImpl.prototype.getTraceLog = function () {
    if (this._traceBuffer !== null) {
      this._trace("Client.getTraceLog", new Date());
      this._trace(
        "Client.getTraceLog in flight messages",
        this._sentMessages.length
      );
      for (var key in this._sentMessages)
        this._trace("_sentMessages ", key, this._sentMessages[key]);
      for (var key in this._receivedMessages)
        this._trace("_receivedMessages ", key, this._receivedMessages[key]);

      return this._traceBuffer;
    }
  };

  ClientImpl.prototype.startTrace = function () {
    if (this._traceBuffer === null) {
      this._traceBuffer = [];
    }
    this._trace("Client.startTrace", new Date(), version);
  };

  ClientImpl.prototype.stopTrace = function () {
    delete this._traceBuffer;
  };

  ClientImpl.prototype._doConnect = function (wsurl) {
    // When the socket is open, this client will send the CONNECT WireMessage using the saved parameters.
    if (this.connectOptions.useSSL) {
      var uriParts = wsurl.split(":");
      uriParts[0] = "wss";
      wsurl = uriParts.join(":");
    }
    this.connected = false;
    if (this.connectOptions.mqttVersion < 4) {
      this.socket = new WebSocket(wsurl, ["mqttv3.1"]);
    } else {
      this.socket = new WebSocket(wsurl, ["mqtt"]);
    }
    this.socket.binaryType = "arraybuffer";

    this.socket.onopen = scope(this._on_socket_open, this);
    this.socket.onmessage = scope(this._on_socket_message, this);
    this.socket.onerror = scope(this._on_socket_error, this);
    this.socket.onclose = scope(this._on_socket_close, this);

    this.sendPinger = new Pinger(
      this,
      window,
      this.connectOptions.keepAliveInterval
    );
    this.receivePinger = new Pinger(
      this,
      window,
      this.connectOptions.keepAliveInterval
    );

    this._connectTimeout = new Timeout(
      this,
      window,
      this.connectOptions.timeout,
      this._disconnected,
      [ERROR.CONNECT_TIMEOUT.code, format(ERROR.CONNECT_TIMEOUT)]
    );
  };

  // Schedule a new message to be sent over the WebSockets
  // connection. CONNECT messages cause WebSocket connection
  // to be started. All other messages are queued internally
  // until this has happened. When WS connection starts, process
  // all outstanding messages.
  ClientImpl.prototype._schedule_message = function (message) {
    this._msg_queue.push(message);
    // Process outstanding messages in the queue if we have an  open socket, and have received CONNACK.
    if (this.connected) {
      this._process_queue();
    }
  };

  ClientImpl.prototype.store = function (prefix, wireMessage) {
    var storedMessage = {
      type: wireMessage.type,
      messageIdentifier: wireMessage.messageIdentifier,
      version: 1,
    };

    switch (wireMessage.type) {
      case MESSAGE_TYPE.PUBLISH:
        if (wireMessage.pubRecReceived) storedMessage.pubRecReceived = true;

        // Convert the payload to a hex string.
        storedMessage.payloadMessage = {};
        var hex = "";
        var messageBytes = wireMessage.payloadMessage.payloadBytes;
        for (var i = 0; i < messageBytes.length; i++) {
          if (messageBytes[i] <= 0xf)
            hex = hex + "0" + messageBytes[i].toString(16);
          else hex = hex + messageBytes[i].toString(16);
        }
        storedMessage.payloadMessage.payloadHex = hex;

        storedMessage.payloadMessage.qos = wireMessage.payloadMessage.qos;
        storedMessage.payloadMessage.destinationName =
          wireMessage.payloadMessage.destinationName;
        if (wireMessage.payloadMessage.duplicate)
          storedMessage.payloadMessage.duplicate = true;
        if (wireMessage.payloadMessage.retained)
          storedMessage.payloadMessage.retained = true;

        // Add a sequence number to sent messages.
        if (prefix.indexOf("Sent:") == 0) {
          if (wireMessage.sequence === undefined)
            wireMessage.sequence = ++this._sequence;
          storedMessage.sequence = wireMessage.sequence;
        }
        break;

      default:
        throw Error(format(ERROR.INVALID_STORED_DATA, [key, storedMessage]));
    }
    localStorage.setItem(
      prefix + this._localKey + wireMessage.messageIdentifier,
      JSON.stringify(storedMessage)
    );
  };

  ClientImpl.prototype.restore = function (key) {
    var value = localStorage.getItem(key);
    var storedMessage = JSON.parse(value);

    var wireMessage = new WireMessage(storedMessage.type, storedMessage);

    switch (storedMessage.type) {
      case MESSAGE_TYPE.PUBLISH:
        // Replace the payload message with a Message object.
        var hex = storedMessage.payloadMessage.payloadHex;
        var buffer = new ArrayBuffer(hex.length / 2);
        var byteStream = new Uint8Array(buffer);
        var i = 0;
        while (hex.length >= 2) {
          var x = parseInt(hex.substring(0, 2), 16);
          hex = hex.substring(2, hex.length);
          byteStream[i++] = x;
        }
        var payloadMessage = new Paho.MQTT.Message(byteStream);

        payloadMessage.qos = storedMessage.payloadMessage.qos;
        payloadMessage.destinationName =
          storedMessage.payloadMessage.destinationName;
        if (storedMessage.payloadMessage.duplicate)
          payloadMessage.duplicate = true;
        if (storedMessage.payloadMessage.retained)
          payloadMessage.retained = true;
        wireMessage.payloadMessage = payloadMessage;

        break;

      default:
        throw Error(format(ERROR.INVALID_STORED_DATA, [key, value]));
    }

    if (key.indexOf("Sent:" + this._localKey) == 0) {
      wireMessage.payloadMessage.duplicate = true;
      this._sentMessages[wireMessage.messageIdentifier] = wireMessage;
    } else if (key.indexOf("Received:" + this._localKey) == 0) {
      this._receivedMessages[wireMessage.messageIdentifier] = wireMessage;
    }
  };

  ClientImpl.prototype._process_queue = function () {
    var message = null;
    // Process messages in order they were added
    var fifo = this._msg_queue.reverse();

    // Send all queued messages down socket connection
    while ((message = fifo.pop())) {
      this._socket_send(message);
      // Notify listeners that message was successfully sent
      if (this._notify_msg_sent[message]) {
        this._notify_msg_sent[message]();
        delete this._notify_msg_sent[message];
      }
    }
  };

  /**
   * Expect an ACK response for this message. Add message to the set of in progress
   * messages and set an unused identifier in this message.
   * @ignore
   */
  ClientImpl.prototype._requires_ack = function (wireMessage) {
    var messageCount = Object.keys(this._sentMessages).length;
    if (messageCount > this.maxMessageIdentifier)
      throw Error("Too many messages:" + messageCount);

    while (this._sentMessages[this._message_identifier] !== undefined) {
      this._message_identifier++;
    }
    wireMessage.messageIdentifier = this._message_identifier;
    this._sentMessages[wireMessage.messageIdentifier] = wireMessage;
    if (wireMessage.type === MESSAGE_TYPE.PUBLISH) {
      this.store("Sent:", wireMessage);
    }
    if (this._message_identifier === this.maxMessageIdentifier) {
      this._message_identifier = 1;
    }
  };

  /**
   * Called when the underlying websocket has been opened.
   * @ignore
   */
  ClientImpl.prototype._on_socket_open = function () {
    // Create the CONNECT message object.
    var wireMessage = new WireMessage(
      MESSAGE_TYPE.CONNECT,
      this.connectOptions
    );
    wireMessage.clientId = this.clientId;
    this._socket_send(wireMessage);
  };

  /**
   * Called when the underlying websocket has received a complete packet.
   * @ignore
   */
  ClientImpl.prototype._on_socket_message = function (event) {
    this._trace("Client._on_socket_message", event.data);
    // Reset the receive ping timer, we now have evidence the server is alive.
    this.receivePinger.reset();
    var messages = this._deframeMessages(event.data);
    for (var i = 0; i < messages.length; i += 1) {
      this._handleMessage(messages[i]);
    }
  };

  ClientImpl.prototype._deframeMessages = function (data) {
    var byteArray = new Uint8Array(data);
    if (this.receiveBuffer) {
      var newData = new Uint8Array(
        this.receiveBuffer.length + byteArray.length
      );
      newData.set(this.receiveBuffer);
      newData.set(byteArray, this.receiveBuffer.length);
      byteArray = newData;
      delete this.receiveBuffer;
    }
    try {
      var offset = 0;
      var messages = [];
      while (offset < byteArray.length) {
        var result = decodeMessage(byteArray, offset);
        var wireMessage = result[0];
        offset = result[1];
        if (wireMessage !== null) {
          messages.push(wireMessage);
        } else {
          break;
        }
      }
      if (offset < byteArray.length) {
        this.receiveBuffer = byteArray.subarray(offset);
      }
    } catch (error) {
      this._disconnected(
        ERROR.INTERNAL_ERROR.code,
        format(ERROR.INTERNAL_ERROR, [error.message, error.stack.toString()])
      );
      return;
    }
    return messages;
  };

  ClientImpl.prototype._handleMessage = function (wireMessage) {
    this._trace("Client._handleMessage", wireMessage);

    try {
      switch (wireMessage.type) {
        case MESSAGE_TYPE.CONNACK:
          this._connectTimeout.cancel();

          // If we have started using clean session then clear up the local state.
          if (this.connectOptions.cleanSession) {
            for (var key in this._sentMessages) {
              var sentMessage = this._sentMessages[key];
              localStorage.removeItem(
                "Sent:" + this._localKey + sentMessage.messageIdentifier
              );
            }
            this._sentMessages = {};

            for (var key in this._receivedMessages) {
              var receivedMessage = this._receivedMessages[key];
              localStorage.removeItem(
                "Received:" + this._localKey + receivedMessage.messageIdentifier
              );
            }
            this._receivedMessages = {};
          }
          // Client connected and ready for business.
          if (wireMessage.returnCode === 0) {
            this.connected = true;
            // Jump to the end of the list of uris and stop looking for a good host.
            if (this.connectOptions.uris)
              this.hostIndex = this.connectOptions.uris.length;
          } else {
            this._disconnected(
              ERROR.CONNACK_RETURNCODE.code,
              format(ERROR.CONNACK_RETURNCODE, [
                wireMessage.returnCode,
                CONNACK_RC[wireMessage.returnCode],
              ])
            );
            break;
          }

          // Resend messages.
          var sequencedMessages = new Array();
          for (var msgId in this._sentMessages) {
            if (this._sentMessages.hasOwnProperty(msgId))
              sequencedMessages.push(this._sentMessages[msgId]);
          }

          // Sort sentMessages into the original sent order.
          var sequencedMessages = sequencedMessages.sort(function (a, b) {
            return a.sequence - b.sequence;
          });
          for (var i = 0, len = sequencedMessages.length; i < len; i++) {
            var sentMessage = sequencedMessages[i];
            if (
              sentMessage.type == MESSAGE_TYPE.PUBLISH &&
              sentMessage.pubRecReceived
            ) {
              var pubRelMessage = new WireMessage(MESSAGE_TYPE.PUBREL, {
                messageIdentifier: sentMessage.messageIdentifier,
              });
              this._schedule_message(pubRelMessage);
            } else {
              this._schedule_message(sentMessage);
            }
          }

          // Execute the connectOptions.onSuccess callback if there is one.
          if (this.connectOptions.onSuccess) {
            this.connectOptions.onSuccess({
              invocationContext: this.connectOptions.invocationContext,
            });
          }

          // Process all queued messages now that the connection is established.
          this._process_queue();
          break;

        case MESSAGE_TYPE.PUBLISH:
          this._receivePublish(wireMessage);
          break;

        case MESSAGE_TYPE.PUBACK:
          var sentMessage = this._sentMessages[wireMessage.messageIdentifier];
          // If this is a re flow of a PUBACK after we have restarted receivedMessage will not exist.
          if (sentMessage) {
            delete this._sentMessages[wireMessage.messageIdentifier];
            localStorage.removeItem(
              "Sent:" + this._localKey + wireMessage.messageIdentifier
            );
            if (this.onMessageDelivered)
              this.onMessageDelivered(sentMessage.payloadMessage);
          }
          break;

        case MESSAGE_TYPE.PUBREC:
          var sentMessage = this._sentMessages[wireMessage.messageIdentifier];
          // If this is a re flow of a PUBREC after we have restarted receivedMessage will not exist.
          if (sentMessage) {
            sentMessage.pubRecReceived = true;
            var pubRelMessage = new WireMessage(MESSAGE_TYPE.PUBREL, {
              messageIdentifier: wireMessage.messageIdentifier,
            });
            this.store("Sent:", sentMessage);
            this._schedule_message(pubRelMessage);
          }
          break;

        case MESSAGE_TYPE.PUBREL:
          var receivedMessage =
            this._receivedMessages[wireMessage.messageIdentifier];
          localStorage.removeItem(
            "Received:" + this._localKey + wireMessage.messageIdentifier
          );
          // If this is a re flow of a PUBREL after we have restarted receivedMessage will not exist.
          if (receivedMessage) {
            this._receiveMessage(receivedMessage);
            delete this._receivedMessages[wireMessage.messageIdentifier];
          }
          // Always flow PubComp, we may have previously flowed PubComp but the server lost it and restarted.
          var pubCompMessage = new WireMessage(MESSAGE_TYPE.PUBCOMP, {
            messageIdentifier: wireMessage.messageIdentifier,
          });
          this._schedule_message(pubCompMessage);
          break;

        case MESSAGE_TYPE.PUBCOMP:
          var sentMessage = this._sentMessages[wireMessage.messageIdentifier];
          delete this._sentMessages[wireMessage.messageIdentifier];
          localStorage.removeItem(
            "Sent:" + this._localKey + wireMessage.messageIdentifier
          );
          if (this.onMessageDelivered)
            this.onMessageDelivered(sentMessage.payloadMessage);
          break;

        case MESSAGE_TYPE.SUBACK:
          var sentMessage = this._sentMessages[wireMessage.messageIdentifier];
          if (sentMessage) {
            if (sentMessage.timeOut) sentMessage.timeOut.cancel();
            // This will need to be fixed when we add multiple topic support
            if (wireMessage.returnCode[0] === 0x80) {
              if (sentMessage.onFailure) {
                sentMessage.onFailure(wireMessage.returnCode);
              }
            } else if (sentMessage.onSuccess) {
              sentMessage.onSuccess(wireMessage.returnCode);
            }
            delete this._sentMessages[wireMessage.messageIdentifier];
          }
          break;

        case MESSAGE_TYPE.UNSUBACK:
          var sentMessage = this._sentMessages[wireMessage.messageIdentifier];
          if (sentMessage) {
            if (sentMessage.timeOut) sentMessage.timeOut.cancel();
            if (sentMessage.callback) {
              sentMessage.callback();
            }
            delete this._sentMessages[wireMessage.messageIdentifier];
          }

          break;

        case MESSAGE_TYPE.PINGRESP:
          /* The sendPinger or receivePinger may have sent a ping, the receivePinger has already been reset. */
          this.sendPinger.reset();
          break;

        case MESSAGE_TYPE.DISCONNECT:
          // Clients do not expect to receive disconnect packets.
          this._disconnected(
            ERROR.INVALID_MQTT_MESSAGE_TYPE.code,
            format(ERROR.INVALID_MQTT_MESSAGE_TYPE, [wireMessage.type])
          );
          break;

        default:
          this._disconnected(
            ERROR.INVALID_MQTT_MESSAGE_TYPE.code,
            format(ERROR.INVALID_MQTT_MESSAGE_TYPE, [wireMessage.type])
          );
      }
    } catch (error) {
      this._disconnected(
        ERROR.INTERNAL_ERROR.code,
        format(ERROR.INTERNAL_ERROR, [error.message, error.stack.toString()])
      );
      return;
    }
  };

  /** @ignore */
  ClientImpl.prototype._on_socket_error = function (error) {
    this._disconnected(
      ERROR.SOCKET_ERROR.code,
      format(ERROR.SOCKET_ERROR, [error.data])
    );
  };

  /** @ignore */
  ClientImpl.prototype._on_socket_close = function () {
    this._disconnected(ERROR.SOCKET_CLOSE.code, format(ERROR.SOCKET_CLOSE));
  };

  /** @ignore */
  ClientImpl.prototype._socket_send = function (wireMessage) {
    if (wireMessage.type == 1) {
      var wireMessageMasked = this._traceMask(wireMessage, "password");
      this._trace("Client._socket_send", wireMessageMasked);
    } else this._trace("Client._socket_send", wireMessage);

    this.socket.send(wireMessage.encode());
    /* We have proved to the server we are alive. */
    this.sendPinger.reset();
  };

  /** @ignore */
  ClientImpl.prototype._receivePublish = function (wireMessage) {
    switch (wireMessage.payloadMessage.qos) {
      case "undefined":
      case 0:
        this._receiveMessage(wireMessage);
        break;

      case 1:
        var pubAckMessage = new WireMessage(MESSAGE_TYPE.PUBACK, {
          messageIdentifier: wireMessage.messageIdentifier,
        });
        this._schedule_message(pubAckMessage);
        this._receiveMessage(wireMessage);
        break;

      case 2:
        this._receivedMessages[wireMessage.messageIdentifier] = wireMessage;
        this.store("Received:", wireMessage);
        var pubRecMessage = new WireMessage(MESSAGE_TYPE.PUBREC, {
          messageIdentifier: wireMessage.messageIdentifier,
        });
        this._schedule_message(pubRecMessage);

        break;

      default:
        throw Error("Invaild qos=" + wireMmessage.payloadMessage.qos);
    }
  };

  /** @ignore */
  ClientImpl.prototype._receiveMessage = function (wireMessage) {
    if (this.onMessageArrived) {
      this.onMessageArrived(wireMessage.payloadMessage);
    }
  };

  /**
   * Client has disconnected either at its own request or because the server
   * or network disconnected it. Remove all non-durable state.
   * @param {errorCode} [number] the error number.
   * @param {errorText} [string] the error text.
   * @ignore
   */
  ClientImpl.prototype._disconnected = function (errorCode, errorText) {
    this._trace("Client._disconnected", errorCode, errorText);

    this.sendPinger.cancel();
    this.receivePinger.cancel();
    if (this._connectTimeout) this._connectTimeout.cancel();
    // Clear message buffers.
    this._msg_queue = [];
    this._notify_msg_sent = {};

    if (this.socket) {
      // Cancel all socket callbacks so that they cannot be driven again by this socket.
      this.socket.onopen = null;
      this.socket.onmessage = null;
      this.socket.onerror = null;
      this.socket.onclose = null;
      if (this.socket.readyState === 1) this.socket.close();
      delete this.socket;
    }

    if (
      this.connectOptions.uris &&
      this.hostIndex < this.connectOptions.uris.length - 1
    ) {
      // Try the next host.
      this.hostIndex++;
      this._doConnect(this.connectOptions.uris[this.hostIndex]);
    } else {
      if (errorCode === undefined) {
        errorCode = ERROR.OK.code;
        errorText = format(ERROR.OK);
      }

      // Run any application callbacks last as they may attempt to reconnect and hence create a new socket.
      if (this.connected) {
        this.connected = false;
        // Execute the connectionLostCallback if there is one, and we were connected.
        if (this.onConnectionLost)
          this.onConnectionLost({
            errorCode: errorCode,
            errorMessage: errorText,
          });
      } else {
        // Otherwise we never had a connection, so indicate that the connect has failed.
        if (
          this.connectOptions.mqttVersion === 4 &&
          this.connectOptions.mqttVersionExplicit === false
        ) {
          this._trace("Failed to connect V4, dropping back to V3");
          this.connectOptions.mqttVersion = 3;
          if (this.connectOptions.uris) {
            this.hostIndex = 0;
            this._doConnect(this.connectOptions.uris[0]);
          } else {
            this._doConnect(this.uri);
          }
        } else if (this.connectOptions.onFailure) {
          this.connectOptions.onFailure({
            invocationContext: this.connectOptions.invocationContext,
            errorCode: errorCode,
            errorMessage: errorText,
          });
        }
      }
    }
  };

  /** @ignore */
  ClientImpl.prototype._trace = function () {
    // Pass trace message back to client's callback function
    if (this.traceFunction) {
      for (var i in arguments) {
        if (typeof arguments[i] !== "undefined")
          arguments[i] = JSON.stringify(arguments[i]);
      }
      var record = Array.prototype.slice.call(arguments).join("");
      this.traceFunction({ severity: "Debug", message: record });
    }

    //buffer style trace
    if (this._traceBuffer !== null) {
      for (var i = 0, max = arguments.length; i < max; i++) {
        if (this._traceBuffer.length == this._MAX_TRACE_ENTRIES) {
          this._traceBuffer.shift();
        }
        if (i === 0) this._traceBuffer.push(arguments[i]);
        else if (typeof arguments[i] === "undefined")
          this._traceBuffer.push(arguments[i]);
        else this._traceBuffer.push("  " + JSON.stringify(arguments[i]));
      }
    }
  };

  /** @ignore */
  ClientImpl.prototype._traceMask = function (traceObject, masked) {
    var traceObjectMasked = {};
    for (var attr in traceObject) {
      if (traceObject.hasOwnProperty(attr)) {
        if (attr == masked) traceObjectMasked[attr] = "******";
        else traceObjectMasked[attr] = traceObject[attr];
      }
    }
    return traceObjectMasked;
  };

  // ------------------------------------------------------------------------
  // Public Programming interface.
  // ------------------------------------------------------------------------

  /**
   * The JavaScript application communicates to the server using a {@link Paho.MQTT.Client} object.
   * <p>
   * Most applications will create just one Client object and then call its connect() method,
   * however applications can create more than one Client object if they wish.
   * In this case the combination of host, port and clientId attributes must be different for each Client object.
   * <p>
   * The send, subscribe and unsubscribe methods are implemented as asynchronous JavaScript methods
   * (even though the underlying protocol exchange might be synchronous in nature).
   * This means they signal their completion by calling back to the application,
   * via Success or Failure callback functions provided by the application on the method in question.
   * Such callbacks are called at most once per method invocation and do not persist beyond the lifetime
   * of the script that made the invocation.
   * <p>
   * In contrast there are some callback functions, most notably <i>onMessageArrived</i>,
   * that are defined on the {@link Paho.MQTT.Client} object.
   * These may get called multiple times, and aren't directly related to specific method invocations made by the client.
   *
   * @name Paho.MQTT.Client
   *
   * @constructor
   *
   * @param {string} host - the address of the messaging server, as a fully qualified WebSocket URI, as a DNS name or dotted decimal IP address.
   * @param {number} port - the port number to connect to - only required if host is not a URI
   * @param {string} path - the path on the host to connect to - only used if host is not a URI. Default: '/mqtt'.
   * @param {string} clientId - the Messaging client identifier, between 1 and 23 characters in length.
   *
   * @property {string} host - <i>read only</i> the server's DNS hostname or dotted decimal IP address.
   * @property {number} port - <i>read only</i> the server's port.
   * @property {string} path - <i>read only</i> the server's path.
   * @property {string} clientId - <i>read only</i> used when connecting to the server.
   * @property {function} onConnectionLost - called when a connection has been lost.
   *                            after a connect() method has succeeded.
   *                            Establish the call back used when a connection has been lost. The connection may be
   *                            lost because the client initiates a disconnect or because the server or network
   *                            cause the client to be disconnected. The disconnect call back may be called without
   *                            the connectionComplete call back being invoked if, for example the client fails to
   *                            connect.
   *                            A single response object parameter is passed to the onConnectionLost callback containing the following fields:
   *                            <ol>
   *                            <li>errorCode
   *                            <li>errorMessage
   *                            </ol>
   * @property {function} onMessageDelivered called when a message has been delivered.
   *                            All processing that this Client will ever do has been completed. So, for example,
   *                            in the case of a Qos=2 message sent by this client, the PubComp flow has been received from the server
   *                            and the message has been removed from persistent storage before this callback is invoked.
   *                            Parameters passed to the onMessageDelivered callback are:
   *                            <ol>
   *                            <li>{@link Paho.MQTT.Message} that was delivered.
   *                            </ol>
   * @property {function} onMessageArrived called when a message has arrived in this Paho.MQTT.client.
   *                            Parameters passed to the onMessageArrived callback are:
   *                            <ol>
   *                            <li>{@link Paho.MQTT.Message} that has arrived.
   *                            </ol>
   */
  var Client = function (host, port, path, clientId) {
    var uri;

    if (typeof host !== "string")
      throw new Error(format(ERROR.INVALID_TYPE, [typeof host, "host"]));

    if (arguments.length == 2) {
      // host: must be full ws:// uri
      // port: clientId
      clientId = port;
      uri = host;
      var match = uri.match(
        /^(wss?):\/\/((\[(.+)\])|([^\/]+?))(:(\d+))?(\/.*)$/
      );
      if (match) {
        host = match[4] || match[2];
        port = parseInt(match[7]);
        path = match[8];
      } else {
        throw new Error(format(ERROR.INVALID_ARGUMENT, [host, "host"]));
      }
    } else {
      if (arguments.length == 3) {
        clientId = path;
        path = "/mqtt";
      }
      if (typeof port !== "number" || port < 0)
        throw new Error(format(ERROR.INVALID_TYPE, [typeof port, "port"]));
      if (typeof path !== "string")
        throw new Error(format(ERROR.INVALID_TYPE, [typeof path, "path"]));

      var ipv6AddSBracket =
        host.indexOf(":") != -1 &&
        host.slice(0, 1) != "[" &&
        host.slice(-1) != "]";
      uri =
        "ws://" +
        (ipv6AddSBracket ? "[" + host + "]" : host) +
        ":" +
        port +
        path;
    }

    var clientIdLength = 0;
    for (var i = 0; i < clientId.length; i++) {
      var charCode = clientId.charCodeAt(i);
      if (0xd800 <= charCode && charCode <= 0xdbff) {
        i++; // Surrogate pair.
      }
      clientIdLength++;
    }
    if (typeof clientId !== "string" || clientIdLength > 65535)
      throw new Error(format(ERROR.INVALID_ARGUMENT, [clientId, "clientId"]));

    var client = new ClientImpl(uri, host, port, path, clientId);
    this._getHost = function () {
      return host;
    };
    this._setHost = function () {
      throw new Error(format(ERROR.UNSUPPORTED_OPERATION));
    };

    this._getPort = function () {
      return port;
    };
    this._setPort = function () {
      throw new Error(format(ERROR.UNSUPPORTED_OPERATION));
    };

    this._getPath = function () {
      return path;
    };
    this._setPath = function () {
      throw new Error(format(ERROR.UNSUPPORTED_OPERATION));
    };

    this._getURI = function () {
      return uri;
    };
    this._setURI = function () {
      throw new Error(format(ERROR.UNSUPPORTED_OPERATION));
    };

    this._getClientId = function () {
      return client.clientId;
    };
    this._setClientId = function () {
      throw new Error(format(ERROR.UNSUPPORTED_OPERATION));
    };

    this._getOnConnectionLost = function () {
      return client.onConnectionLost;
    };
    this._setOnConnectionLost = function (newOnConnectionLost) {
      if (typeof newOnConnectionLost === "function")
        client.onConnectionLost = newOnConnectionLost;
      else
        throw new Error(
          format(ERROR.INVALID_TYPE, [
            typeof newOnConnectionLost,
            "onConnectionLost",
          ])
        );
    };

    this._getOnMessageDelivered = function () {
      return client.onMessageDelivered;
    };
    this._setOnMessageDelivered = function (newOnMessageDelivered) {
      if (typeof newOnMessageDelivered === "function")
        client.onMessageDelivered = newOnMessageDelivered;
      else
        throw new Error(
          format(ERROR.INVALID_TYPE, [
            typeof newOnMessageDelivered,
            "onMessageDelivered",
          ])
        );
    };

    this._getOnMessageArrived = function () {
      return client.onMessageArrived;
    };
    this._setOnMessageArrived = function (newOnMessageArrived) {
      if (typeof newOnMessageArrived === "function")
        client.onMessageArrived = newOnMessageArrived;
      else
        throw new Error(
          format(ERROR.INVALID_TYPE, [
            typeof newOnMessageArrived,
            "onMessageArrived",
          ])
        );
    };

    this._getTrace = function () {
      return client.traceFunction;
    };
    this._setTrace = function (trace) {
      if (typeof trace === "function") {
        client.traceFunction = trace;
      } else {
        throw new Error(format(ERROR.INVALID_TYPE, [typeof trace, "onTrace"]));
      }
    };

    /**
     * Connect this Messaging client to its server.
     *
     * @name Paho.MQTT.Client#connect
     * @function
     * @param {Object} connectOptions - attributes used with the connection.
     * @param {number} connectOptions.timeout - If the connect has not succeeded within this
     *                    number of seconds, it is deemed to have failed.
     *                    The default is 30 seconds.
     * @param {string} connectOptions.userName - Authentication username for this connection.
     * @param {string} connectOptions.password - Authentication password for this connection.
     * @param {Paho.MQTT.Message} connectOptions.willMessage - sent by the server when the client
     *                    disconnects abnormally.
     * @param {Number} connectOptions.keepAliveInterval - the server disconnects this client if
     *                    there is no activity for this number of seconds.
     *                    The default value of 60 seconds is assumed if not set.
     * @param {boolean} connectOptions.cleanSession - if true(default) the client and server
     *                    persistent state is deleted on successful connect.
     * @param {boolean} connectOptions.useSSL - if present and true, use an SSL Websocket connection.
     * @param {object} connectOptions.invocationContext - passed to the onSuccess callback or onFailure callback.
     * @param {function} connectOptions.onSuccess - called when the connect acknowledgement
     *                    has been received from the server.
     * A single response object parameter is passed to the onSuccess callback containing the following fields:
     * <ol>
     * <li>invocationContext as passed in to the onSuccess method in the connectOptions.
     * </ol>
     * @config {function} [onFailure] called when the connect request has failed or timed out.
     * A single response object parameter is passed to the onFailure callback containing the following fields:
     * <ol>
     * <li>invocationContext as passed in to the onFailure method in the connectOptions.
     * <li>errorCode a number indicating the nature of the error.
     * <li>errorMessage text describing the error.
     * </ol>
     * @config {Array} [hosts] If present this contains either a set of hostnames or fully qualified
     * WebSocket URIs (ws://example.com:1883/mqtt), that are tried in order in place
     * of the host and port paramater on the construtor. The hosts are tried one at at time in order until
     * one of then succeeds.
     * @config {Array} [ports] If present the set of ports matching the hosts. If hosts contains URIs, this property
     * is not used.
     * @throws {InvalidState} if the client is not in disconnected state. The client must have received connectionLost
     * or disconnected before calling connect for a second or subsequent time.
     */
    this.connect = function (connectOptions) {
      connectOptions = connectOptions || {};
      validate(connectOptions, {
        timeout: "number",
        userName: "string",
        password: "string",
        willMessage: "object",
        keepAliveInterval: "number",
        cleanSession: "boolean",
        useSSL: "boolean",
        invocationContext: "object",
        onSuccess: "function",
        onFailure: "function",
        hosts: "object",
        ports: "object",
        mqttVersion: "number",
      });

      // If no keep alive interval is set, assume 60 seconds.
      if (connectOptions.keepAliveInterval === undefined)
        connectOptions.keepAliveInterval = 60;

      if (connectOptions.mqttVersion > 4 || connectOptions.mqttVersion < 3) {
        throw new Error(
          format(ERROR.INVALID_ARGUMENT, [
            connectOptions.mqttVersion,
            "connectOptions.mqttVersion",
          ])
        );
      }

      if (connectOptions.mqttVersion === undefined) {
        connectOptions.mqttVersionExplicit = false;
        connectOptions.mqttVersion = 4;
      } else {
        connectOptions.mqttVersionExplicit = true;
      }

      //Check that if password is set, so is username
      if (
        connectOptions.password === undefined &&
        connectOptions.userName !== undefined
      )
        throw new Error(
          format(ERROR.INVALID_ARGUMENT, [
            connectOptions.password,
            "connectOptions.password",
          ])
        );

      if (connectOptions.willMessage) {
        if (!(connectOptions.willMessage instanceof Message))
          throw new Error(
            format(ERROR.INVALID_TYPE, [
              connectOptions.willMessage,
              "connectOptions.willMessage",
            ])
          );
        // The will message must have a payload that can be represented as a string.
        // Cause the willMessage to throw an exception if this is not the case.
        connectOptions.willMessage.stringPayload;

        if (typeof connectOptions.willMessage.destinationName === "undefined")
          throw new Error(
            format(ERROR.INVALID_TYPE, [
              typeof connectOptions.willMessage.destinationName,
              "connectOptions.willMessage.destinationName",
            ])
          );
      }
      if (typeof connectOptions.cleanSession === "undefined")
        connectOptions.cleanSession = true;
      if (connectOptions.hosts) {
        if (!(connectOptions.hosts instanceof Array))
          throw new Error(
            format(ERROR.INVALID_ARGUMENT, [
              connectOptions.hosts,
              "connectOptions.hosts",
            ])
          );
        if (connectOptions.hosts.length < 1)
          throw new Error(
            format(ERROR.INVALID_ARGUMENT, [
              connectOptions.hosts,
              "connectOptions.hosts",
            ])
          );

        var usingURIs = false;
        for (var i = 0; i < connectOptions.hosts.length; i++) {
          if (typeof connectOptions.hosts[i] !== "string")
            throw new Error(
              format(ERROR.INVALID_TYPE, [
                typeof connectOptions.hosts[i],
                "connectOptions.hosts[" + i + "]",
              ])
            );
          if (
            /^(wss?):\/\/((\[(.+)\])|([^\/]+?))(:(\d+))?(\/.*)$/.test(
              connectOptions.hosts[i]
            )
          ) {
            if (i == 0) {
              usingURIs = true;
            } else if (!usingURIs) {
              throw new Error(
                format(ERROR.INVALID_ARGUMENT, [
                  connectOptions.hosts[i],
                  "connectOptions.hosts[" + i + "]",
                ])
              );
            }
          } else if (usingURIs) {
            throw new Error(
              format(ERROR.INVALID_ARGUMENT, [
                connectOptions.hosts[i],
                "connectOptions.hosts[" + i + "]",
              ])
            );
          }
        }

        if (!usingURIs) {
          if (!connectOptions.ports)
            throw new Error(
              format(ERROR.INVALID_ARGUMENT, [
                connectOptions.ports,
                "connectOptions.ports",
              ])
            );
          if (!(connectOptions.ports instanceof Array))
            throw new Error(
              format(ERROR.INVALID_ARGUMENT, [
                connectOptions.ports,
                "connectOptions.ports",
              ])
            );
          if (connectOptions.hosts.length != connectOptions.ports.length)
            throw new Error(
              format(ERROR.INVALID_ARGUMENT, [
                connectOptions.ports,
                "connectOptions.ports",
              ])
            );

          connectOptions.uris = [];

          for (var i = 0; i < connectOptions.hosts.length; i++) {
            if (
              typeof connectOptions.ports[i] !== "number" ||
              connectOptions.ports[i] < 0
            )
              throw new Error(
                format(ERROR.INVALID_TYPE, [
                  typeof connectOptions.ports[i],
                  "connectOptions.ports[" + i + "]",
                ])
              );
            var host = connectOptions.hosts[i];
            var port = connectOptions.ports[i];

            var ipv6 = host.indexOf(":") != -1;
            uri =
              "ws://" + (ipv6 ? "[" + host + "]" : host) + ":" + port + path;
            connectOptions.uris.push(uri);
          }
        } else {
          connectOptions.uris = connectOptions.hosts;
        }
      }
      console.log(connectOptions, "connectOptions");
      client.connect(connectOptions);
    };

    /**
     * Subscribe for messages, request receipt of a copy of messages sent to the destinations described by the filter.
     *
     * @name Paho.MQTT.Client#subscribe
     * @function
     * @param {string} filter describing the destinations to receive messages from.
     * <br>
     * @param {object} subscribeOptions - used to control the subscription
     *
     * @param {number} subscribeOptions.qos - the maiximum qos of any publications sent
     *                                  as a result of making this subscription.
     * @param {object} subscribeOptions.invocationContext - passed to the onSuccess callback
     *                                  or onFailure callback.
     * @param {function} subscribeOptions.onSuccess - called when the subscribe acknowledgement
     *                                  has been received from the server.
     *                                  A single response object parameter is passed to the onSuccess callback containing the following fields:
     *                                  <ol>
     *                                  <li>invocationContext if set in the subscribeOptions.
     *                                  </ol>
     * @param {function} subscribeOptions.onFailure - called when the subscribe request has failed or timed out.
     *                                  A single response object parameter is passed to the onFailure callback containing the following fields:
     *                                  <ol>
     *                                  <li>invocationContext - if set in the subscribeOptions.
     *                                  <li>errorCode - a number indicating the nature of the error.
     *                                  <li>errorMessage - text describing the error.
     *                                  </ol>
     * @param {number} subscribeOptions.timeout - which, if present, determines the number of
     *                                  seconds after which the onFailure calback is called.
     *                                  The presence of a timeout does not prevent the onSuccess
     *                                  callback from being called when the subscribe completes.
     * @throws {InvalidState} if the client is not in connected state.
     */
    this.subscribe = function (filter, subscribeOptions) {
      if (typeof filter !== "string")
        throw new Error("Invalid argument:" + filter);
      subscribeOptions = subscribeOptions || {};
      validate(subscribeOptions, {
        qos: "number",
        invocationContext: "object",
        onSuccess: "function",
        onFailure: "function",
        timeout: "number",
      });
      if (subscribeOptions.timeout && !subscribeOptions.onFailure)
        throw new Error(
          "subscribeOptions.timeout specified with no onFailure callback."
        );
      if (
        typeof subscribeOptions.qos !== "undefined" &&
        !(
          subscribeOptions.qos === 0 ||
          subscribeOptions.qos === 1 ||
          subscribeOptions.qos === 2
        )
      )
        throw new Error(
          format(ERROR.INVALID_ARGUMENT, [
            subscribeOptions.qos,
            "subscribeOptions.qos",
          ])
        );
      client.subscribe(filter, subscribeOptions);
    };

    /**
		 * Unsubscribe for messages, stop receiving messages sent to destinations described by the filter.
		 * 
		 * @name Paho.MQTT.Client#unsubscribe
		 * @function
		 * @param {string} filter - describing the destinations to receive messages from.
		 * @param {object} unsubscribeOptions - used to control the subscription
		 * @param {object} unsubscribeOptions.invocationContext - passed to the onSuccess callback 
		                                      or onFailure callback.
		 * @param {function} unsubscribeOptions.onSuccess - called when the unsubscribe acknowledgement has been received from the server.
		 *                                    A single response object parameter is passed to the 
		 *                                    onSuccess callback containing the following fields:
		 *                                    <ol>
		 *                                    <li>invocationContext - if set in the unsubscribeOptions.     
		 *                                    </ol>
		 * @param {function} unsubscribeOptions.onFailure called when the unsubscribe request has failed or timed out.
		 *                                    A single response object parameter is passed to the onFailure callback containing the following fields:
		 *                                    <ol>
		 *                                    <li>invocationContext - if set in the unsubscribeOptions.       
		 *                                    <li>errorCode - a number indicating the nature of the error.
		 *                                    <li>errorMessage - text describing the error.      
		 *                                    </ol>
		 * @param {number} unsubscribeOptions.timeout - which, if present, determines the number of seconds
		 *                                    after which the onFailure callback is called. The presence of
		 *                                    a timeout does not prevent the onSuccess callback from being
		 *                                    called when the unsubscribe completes
		 * @throws {InvalidState} if the client is not in connected state.
		 */
    this.unsubscribe = function (filter, unsubscribeOptions) {
      if (typeof filter !== "string")
        throw new Error("Invalid argument:" + filter);
      unsubscribeOptions = unsubscribeOptions || {};
      validate(unsubscribeOptions, {
        invocationContext: "object",
        onSuccess: "function",
        onFailure: "function",
        timeout: "number",
      });
      if (unsubscribeOptions.timeout && !unsubscribeOptions.onFailure)
        throw new Error(
          "unsubscribeOptions.timeout specified with no onFailure callback."
        );
      client.unsubscribe(filter, unsubscribeOptions);
    };

    /**
     * Send a message to the consumers of the destination in the Message.
     *
     * @name Paho.MQTT.Client#send
     * @function
     * @param {string|Paho.MQTT.Message} topic - <b>mandatory</b> The name of the destination to which the message is to be sent.
     * 					   - If it is the only parameter, used as Paho.MQTT.Message object.
     * @param {String|ArrayBuffer} payload - The message data to be sent.
     * @param {number} qos The Quality of Service used to deliver the message.
     * 		<dl>
     * 			<dt>0 Best effort (default).
     *     			<dt>1 At least once.
     *     			<dt>2 Exactly once.
     * 		</dl>
     * @param {Boolean} retained If true, the message is to be retained by the server and delivered
     *                     to both current and future subscriptions.
     *                     If false the server only delivers the message to current subscribers, this is the default for new Messages.
     *                     A received message has the retained boolean set to true if the message was published
     *                     with the retained boolean set to true
     *                     and the subscrption was made after the message has been published.
     * @throws {InvalidState} if the client is not connected.
     */
    this.send = function (topic, payload, qos, retained) {
      var message;

      if (arguments.length == 0) {
        throw new Error("Invalid argument." + "length");
      } else if (arguments.length == 1) {
        if (!(topic instanceof Message) && typeof topic !== "string")
          throw new Error("Invalid argument:" + typeof topic);

        message = topic;
        if (typeof message.destinationName === "undefined")
          throw new Error(
            format(ERROR.INVALID_ARGUMENT, [
              message.destinationName,
              "Message.destinationName",
            ])
          );
        client.send(message);
      } else {
        //parameter checking in Message object
        message = new Message(payload);
        message.destinationName = topic;
        if (arguments.length >= 3) message.qos = qos;
        if (arguments.length >= 4) message.retained = retained;
        client.send(message);
      }
    };

    /**
     * Normal disconnect of this Messaging client from its server.
     *
     * @name Paho.MQTT.Client#disconnect
     * @function
     * @throws {InvalidState} if the client is already disconnected.
     */
    this.disconnect = function () {
      client.disconnect();
    };

    /**
     * Get the contents of the trace log.
     *
     * @name Paho.MQTT.Client#getTraceLog
     * @function
     * @return {Object[]} tracebuffer containing the time ordered trace records.
     */
    this.getTraceLog = function () {
      return client.getTraceLog();
    };

    /**
     * Start tracing.
     *
     * @name Paho.MQTT.Client#startTrace
     * @function
     */
    this.startTrace = function () {
      client.startTrace();
    };

    /**
     * Stop tracing.
     *
     * @name Paho.MQTT.Client#stopTrace
     * @function
     */
    this.stopTrace = function () {
      client.stopTrace();
    };

    this.isConnected = function () {
      return client.connected;
    };
  };

  Client.prototype = {
    get host() {
      return this._getHost();
    },
    set host(newHost) {
      this._setHost(newHost);
    },

    get port() {
      return this._getPort();
    },
    set port(newPort) {
      this._setPort(newPort);
    },

    get path() {
      return this._getPath();
    },
    set path(newPath) {
      this._setPath(newPath);
    },

    get clientId() {
      return this._getClientId();
    },
    set clientId(newClientId) {
      this._setClientId(newClientId);
    },

    get onConnectionLost() {
      return this._getOnConnectionLost();
    },
    set onConnectionLost(newOnConnectionLost) {
      this._setOnConnectionLost(newOnConnectionLost);
    },

    get onMessageDelivered() {
      return this._getOnMessageDelivered();
    },
    set onMessageDelivered(newOnMessageDelivered) {
      this._setOnMessageDelivered(newOnMessageDelivered);
    },

    get onMessageArrived() {
      return this._getOnMessageArrived();
    },
    set onMessageArrived(newOnMessageArrived) {
      this._setOnMessageArrived(newOnMessageArrived);
    },

    get trace() {
      return this._getTrace();
    },
    set trace(newTraceFunction) {
      this._setTrace(newTraceFunction);
    },
  };

  /**
   * An application message, sent or received.
   * <p>
   * All attributes may be null, which implies the default values.
   *
   * @name Paho.MQTT.Message
   * @constructor
   * @param {String|ArrayBuffer} payload The message data to be sent.
   * <p>
   * @property {string} payloadString <i>read only</i> The payload as a string if the payload consists of valid UTF-8 characters.
   * @property {ArrayBuffer} payloadBytes <i>read only</i> The payload as an ArrayBuffer.
   * <p>
   * @property {string} destinationName <b>mandatory</b> The name of the destination to which the message is to be sent
   *                    (for messages about to be sent) or the name of the destination from which the message has been received.
   *                    (for messages received by the onMessage function).
   * <p>
   * @property {number} qos The Quality of Service used to deliver the message.
   * <dl>
   *     <dt>0 Best effort (default).
   *     <dt>1 At least once.
   *     <dt>2 Exactly once.
   * </dl>
   * <p>
   * @property {Boolean} retained If true, the message is to be retained by the server and delivered
   *                     to both current and future subscriptions.
   *                     If false the server only delivers the message to current subscribers, this is the default for new Messages.
   *                     A received message has the retained boolean set to true if the message was published
   *                     with the retained boolean set to true
   *                     and the subscrption was made after the message has been published.
   * <p>
   * @property {Boolean} duplicate <i>read only</i> If true, this message might be a duplicate of one which has already been received.
   *                     This is only set on messages received from the server.
   *
   */
  var Message = function (newPayload) {
    var payload;
    if (
      typeof newPayload === "string" ||
      newPayload instanceof ArrayBuffer ||
      newPayload instanceof Int8Array ||
      newPayload instanceof Uint8Array ||
      newPayload instanceof Int16Array ||
      newPayload instanceof Uint16Array ||
      newPayload instanceof Int32Array ||
      newPayload instanceof Uint32Array ||
      newPayload instanceof Float32Array ||
      newPayload instanceof Float64Array
    ) {
      payload = newPayload;
    } else {
      throw format(ERROR.INVALID_ARGUMENT, [newPayload, "newPayload"]);
    }

    this._getPayloadString = function () {
      if (typeof payload === "string") return payload;
      else return parseUTF8(payload, 0, payload.length);
    };

    this._getPayloadBytes = function () {
      if (typeof payload === "string") {
        var buffer = new ArrayBuffer(UTF8Length(payload));
        var byteStream = new Uint8Array(buffer);
        stringToUTF8(payload, byteStream, 0);

        return byteStream;
      } else {
        return payload;
      }
    };

    var destinationName = undefined;
    this._getDestinationName = function () {
      return destinationName;
    };
    this._setDestinationName = function (newDestinationName) {
      if (typeof newDestinationName === "string")
        destinationName = newDestinationName;
      else
        throw new Error(
          format(ERROR.INVALID_ARGUMENT, [
            newDestinationName,
            "newDestinationName",
          ])
        );
    };

    var qos = 0;
    this._getQos = function () {
      return qos;
    };
    this._setQos = function (newQos) {
      if (newQos === 0 || newQos === 1 || newQos === 2) qos = newQos;
      else throw new Error("Invalid argument:" + newQos);
    };

    var retained = false;
    this._getRetained = function () {
      return retained;
    };
    this._setRetained = function (newRetained) {
      if (typeof newRetained === "boolean") retained = newRetained;
      else
        throw new Error(
          format(ERROR.INVALID_ARGUMENT, [newRetained, "newRetained"])
        );
    };

    var duplicate = false;
    this._getDuplicate = function () {
      return duplicate;
    };
    this._setDuplicate = function (newDuplicate) {
      duplicate = newDuplicate;
    };
  };

  Message.prototype = {
    get payloadString() {
      return this._getPayloadString();
    },
    get payloadBytes() {
      return this._getPayloadBytes();
    },

    get destinationName() {
      return this._getDestinationName();
    },
    set destinationName(newDestinationName) {
      this._setDestinationName(newDestinationName);
    },

    get qos() {
      return this._getQos();
    },
    set qos(newQos) {
      this._setQos(newQos);
    },

    get retained() {
      return this._getRetained();
    },
    set retained(newRetained) {
      this._setRetained(newRetained);
    },

    get duplicate() {
      return this._getDuplicate();
    },
    set duplicate(newDuplicate) {
      this._setDuplicate(newDuplicate);
    },
  };

  // Module contents.
  return {
    Client: Client,
    Message: Message,
  };
})(window);
